I was surprised at the demographic that the show was reaching. A significant portion was young, smart, well-read women; they really responded to this show and I typically relate to young, bright ladies [laughs]. It was nice to see how enthusiastic and passionate they were. And, also, happy in the face of the dark material. They found joy and hope in something that is arguably quite bleak. I found that really rewarding and as somebody who is a fan of many things myself, I appreciate and relate to being enthusiastic about a show you love. I think it’s wonderful.
Bryan Fuller (via meganmachine)
Look at him being respectful.
Look at him recognizing the fannish enthusiasm of women in a way that doesn’t demean them, or bait them, or wink-wink-nudge-nudge them in a way that’s only just this side of mocking.
Look at him recognize the intelligence that goes hand in hand with goofy posts about randomly appearing stags and flower crowns on Will’s head.
Pay attention, creators, writers and show runners: this is how you talk about fans, especially female fans. This is how to not be a dick.
Note: This tutorial was created in 2007 for my personal website. Some small tweaks have been made since then, but nothing too significant.
In this 10-step tutorial, I’ll teach you how to create a “sprite”, which is a stand-alone two-dimensional character or object. The term comes from video games, of course.
Creating pixel art is a skill I picked up because I needed graphics for my games. After a lot of practice, I became kinda handy with it, and started to see it more as actual art rather than just a tool. These days, pixel art is quite popular in game development and illustration.
This pixel tutorial was created many years ago to teach people the basic concepts behind pixel art, but I’ve streamlined it a lot since its first incarnation. There are other pixel tutorials around, but I find them to be overly-complicated and too wordy. Pixel art is not a science. You should never have to calculate a vector when doing pixel art.